About myself

Joining the industry:

 

Interests:

I picked up my first video game at 4 thanks to my father's interest for computing. His interest quickly became mine and I spent most of my early childhood playing games on PC-DOS, GameBoy and NES. However, working in the video game industry always rang like an impossible dream - in the same way as becoming an astronaut would.

I finally took my chance after graduating in Economics - preferring a career of passion. I inquired about the industry, prepared for the entrance examination of the top video game school of France, and graduated after several years of intensive work.

The childhood dream became a reality, and since then I dedicate myself creating unique experiences to inspire new generations in the same way my father did.

 
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 I've developed a passion for photography few years ago. Check out my album on Instagram!

 

Career objectives:

 

I fell in love with Game Design during my first months at Supinfogame, and I decided to specialize myself in this discipline without any doubt.

I am passionate about systemic gameplay, player motivation models, self-determination theory, and rational game design. Over my career, I have also acquired technical skills that allow me to prototype features by myself, and to demonstrate their purposes with playable content.

I enjoy cultivating a versatile profile, and I wish to continue specializing myself in a role appealing to both my technical and creative skills.