Professional experience
Overview:
Career path:
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Ubisoft Québec Senior Game Designer on Assassin's Creed: Shadows |
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Oct. 21 |
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Massive Entertainment - a Ubisoft studio Senior Game Designer on Avatar: Frontiers Of Pandora |
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Sept. 20 |
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Ubisoft San Francisco Senior Game Designer on XDefiant |
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June 16 |
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Ubisoft Ivory Tower Game Feature Designer on The Crew 2 |
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Feb. 13 |
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Freelance Game Designer Consultant for Facebook, iOS and Android applications |
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Apr. 11 |
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Gameloft Madrid Game & Level Designer on Blitz Brigade |
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Aug. 10 |
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Hydravision Entertainment Game Designer on The X Factor |
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June 09 |
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Sept. 08 |
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Nanyang Polytechnic Game Designer for Flash educational games |
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Aug. 08 |
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Jan. 07 |
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93ème Régiment d'Artillerie de Montagne Reserved private first class as Alpine Hunter: French elite infantry |
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Sept. 05 |
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Recommendations:
"Kevin is a very talented game designer. He has extraordinary conceptual and technical skills that are both important to the game design discipline. Kevin can be trusted to always think about game design challenges in a hollistic and comprehensive manner; every discrete component of design that Kevin produces has been thoughfully considered. Kevin's technical skills allow him to quickly prototype and implement gameplay features so he can rapidly demonstrate ideas and get feeback from his team members using the most useful design tool in video games: playable work in-engine. I highly recommend Kevin for any game design position where he will be figuring out how to translate vision and fantasy into tangible atomic pieces of the game." |
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"I worked closely with Kevin on South Park: The Fractured but Whole. Our focus was combat and related systems. He prototyped, iterated on, and polished several of the more complex combats in the game and I was very impressed by how they turned out. This speaks to both his design acumen as well as his ability to implement his designs. Kevin is a passionate designer who is always working to increase his knowledge and add tools to his kit. He’s also very technically skilled – I often sought his advice when debugging complex scripting or when trying to improve processes in the editor/engine. He is also active in company culture and very knowledgeable about the industry in general. He’s rock solid dependable as well. I would not hesitate to recommend him and I would love to work with him again." |
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"Kevin is a very good professional. He has a great knowledge of the industry and works really well in all the aspects of the game. Expect solid results from any task, from creating fresh ideas and concepts to delivering high standard documentation." |
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"We went through some long crunch time with Kevin. His spirit, humour and determination helped the entire team to overcome our project hardest moments. All along the time spent together, Kevin helped me overcome technical hurdles and provided me with interesting solutions for new and more efficient design. Also, I've rarely met someone capable of providing such rigorous, detailed and structured design documents. Finally, a word on his learning abilities. In a few months time he went from scripting newbie to scripting guru on the project! His capacity to adapt to all type of working conditions made him an essential asset to our team!" |